Fleshing in the Runners
The runners' details are finished and will now be used inside the game. I chose to go with a three-shade coloring system to reduce the work load and time since we are currently working on a couple of other IP projects releasing under Roaring Cat Games. The animation turned out pretty smooth and I couldn't have asked for better results, especially considering the amount time I spent tweaking the character's anatomy. I've also dedicated a page to the artwork I've created revamping this potential mobile game. Check it out here: Lab Escape.